PHYSICAL ACTIVITY FOR PERFORMANCE

PURPOSE

This module is designed to enable Leaving Certificate Applied students to participate in at least two activities at a level that is appropriate to their ability. The module allows for the development of personal and social skills and promotes improvement of performance and leadership skills.

PREREQUISITES:

None.

AIMS

The student will:

·         Experience enjoyment, success and achievement.

·         Develop self-confidence and a positive self-image. 

·         Acquire the knowledge and skill necessary to participate in sports and other physical activities in a healthy and safe manner.

·         Develop and maintain an appropriate level of physical fitness and sports skills.

·         Develop a positive attitude towards continued participation in physical activities, seen as a lifelong concept.

·         Cultivate leadership, organisational skills and communication skills.

·         Develop personal and social relationships in sports and recreational activities.

·         Acquire a basic knowledge of first aid.

 

The activities relating to the content of Modules One and Two should be taken from the list of Suggested Activities. The list has been divided into six different categories of activities. To ensure that the students experience participation in a wide range of activities, it is recommended that at least TWO activities, each one from a different category are included in each module. The two activities selected for the first module should be different from the two activities selected for the second module. (It is acknowledged that where resources are limited this may not be achievable. In these circumstances, teachers may choose activities from the same category.) It is important to select activities appropriate to each module.

In Module Three, Unit 1, where schools perceive that within existing resources all possible activities are on offer it may be possible for these students to engage in ‘Games Making’. In ‘Games Making’ the students are given the opportunity to work as part of a group to invent, construct and develop a game that they can call their own.