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Using Image Maps - Step-by-Step
Using Image Map Software (WebMapper)
Run WebMapper
It will look like this:

Please notice the various areas:
- Menu area where you can save your work, and draw 3 kinds of shape
(rectangle, circle, or free-hand)
- Image area where your working image will appear
- Behaviour area where notes on how each shape behaves are displayed
later
Name your graphic file
You must also make up a name for your image map and give an URL for those
areas not specified by your shapes.

Draw the first shape
After clicking on the rectangle tool, draw a rectangle around the
"Page1" area. This triggers an automatic dialog box shown below.

Fill this dialog box with the relevant information. Leave "What is the
Target Frame
" blank unless you are using frames on your site.
Map your first area
Notice that the area round "Page1" is now covered with a red
lattice. This signifies a hot-spot for our image map. Details of how this
"hot-spot" will behave are contained in the behaviour area.

Map all other areas
Please note the following:
- There are different shapes available to draw
- Each shape drawn is signified by a red lattice
- You can review or edit the hot-spots created

Note: Drawing a free-hand shape is easy. However, you must
right-click to tell WebMapper that you are finished drawing your shape!
Insert the Code
Click on the Globe Icon to bring up this dialog box. You can then cut the
code, and paste it into your web page.
Warning: Remember to have your image map in the same folder as your
web page.

Preview your Image Map
OPen your web page in a broswer. Notice that the cursor changes to a hand
when you are "hovering" over a hot-spot. Congratulations! Your image
map is complete.

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